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Is the glitch fixed?

Hey! So a few months back I had a big issue where all the letters turned to black boxes in the editor. The Unity team emailed me and told me it was a GL3.3 glitch or something like that and they had me...

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Unknown loading when creating terrain

Hello. I am a returning user of Unity (Last time I used it was then it was around patch 4.x.x or something). I created a project to start working on it again and when I created a New Terrain I noticed...

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No sound after recieving a phone call - Android

Hello, 1. **What happened**: After Receiving a phone call on Android 6 (SDK 23) and hanging up, the sound does not come back to game. - Note: On Android 6, phone calls are like notification and does...

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New created scene makes current scene brighten up

When I create a new scene, the open scene becomes bright. Nothing with the directional light changed at all. In the new scene, it isn't turning bright but when I make another new scene it does. Does...

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Unity2D Animation issues

So I have a flying enemy and to make it more lively I want it to be animated going up and down. I got the animation working but the enemy no longer follows the player. I made sure to remove the x,z...

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!CreateDirectoryRecursive(fullpath) fatal error, I've tried everything

I have tried everything to get unity working again! - I've reinstalled so many times i can't count them - deleted registry - Deleted appdata - Rolled back to an older version - installing on different...

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( Important ) problem in animator !!!!

Hi there. I have a problem with unity's animator. The problem is that when i rotate the object by - 30 degrees in unity workflow the object will rotate by 330 in positive direction so I can't build the...

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Make particle go with it's parent

I have a car on my game, and i used the burnout particle from unity's standard assets in the tires, so it can be more "real". But i can't make it work properly. When the car is stopped, the particle...

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Image is not transparent

I had the same error in the past, but now i can't just ignore it, i NEED this image to turn transparent. I made a door image's background transparent, but when i apply transparent shaders on it, in...

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Shadows became ugly pixelated in Unity Editor 5 after an Android build

Something strange happends with the **shadows on the Unity Editor after an android build**, somehow they **turn very pixelated** now, and before the build the shadows was ok, perhaps its a dx11 unity 5...

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I can't log in Unity on Linux

I use Linux Mint 18 Sarah 64-bit version with Cinnamon. I've decided to install Unity3d 5.1.0f3 from following...

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NullReference Exception

Hi guys. I'm following a guide to make a 3d shooter, but I'm pretty stuck. I know there are other threads with almost exactly the same issue, but I really don't understand those, so I hope you can help...

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Failed runing python on WebGL build (Unity 5.3.2 / Windows 10)

Hello guys, As it's said in the topic name im on Unity 5.3.2f1 (64bit) and my os is Windows 10. I wanted to build my project in WebGL but i got some errors. I know that this question is current and i...

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System date countdown c#

Hi. I'm trying to make a countdown that continue even if the app is closed. In editor works fine. Everything. But the problem is when I compile the apk for my Android. On android it don't work and I...

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Unity 5.4.0f3 Animation playback disabled

Whilst in play mode, I can no longer scrub through the animation in the Animator window This worked in the previous version of unity, but after updating the buttons are greyed out and I cannot scrub...

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Keyboard inputs randomly drop in Unity 5.4

I just updated to Unity 5.4, and now when I use the Horizontal and Vertical input axis ("wasd"), sometimes the value will drop to 0 randomly, even though I don't let go from any of the key. Any way I...

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Animation and randomly spawned object issue

Hello ! I would be glad to get some advice, I am creating game where you can hit enemy to pull him down based on Colliders of course player can miss the enemy ;) The problem is: I got Raycast hit to...

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While loop ends even if the condition returns true

Do you see any errors here? Cuz while loop ends even if the current not equals to the end. using UnityEngine; using System.Collections.Generic; [RequireComponent(typeof(NodeGenerator))] public class...

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Major Account Issue

Hello. I'm currently logged into my secondary account due to some huge issues with my primary one. Whenever I try to log into my primary account, my browser takes a very long time to load and causes my...

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Major Account Issue

Hello. I'm currently logged into my backup account, because I am, for an odd reason, unable to access my main account. Whenever I attempt to log into my main account, my browser takes a very long time...

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