I have a car on my game, and i used the burnout particle from unity's standard assets in the tires, so it can be more "real". But i can't make it work properly. When the car is stopped, the particle works. But, when the car is MOVING, the particle just doesn't play. I tested, and the particles ONLY work when the objects are freeze in a position. When they move, the particle wait the object to stop, so it can start "particling" xD
How can i make the particle play when the parent (my car) is moving?
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