Using playerprefs to save level progression
Ok, so I use this code public static readonly int NUMBER_OF_LEVELS = 12; public static bool[] finishedLevels = new bool[NUMBER_OF_LEVELS]; And I need to save this bool because the level selection menu...
View ArticleCS0122 C# is inaccessible due to its protection level when accessing...
Hey guys, i'm trying to make a simple speed/velocity meter, I found out i could do so by accesing the rigidbody's velocity.magnitude. Only problem is, the rigidbody belongs to the player gameobject...
View ArticleUnity won't load!!!!
Hi! So I've had issues over the past couple weeks that have made me have to download Unity versions 5.2.4f1, but now when I go to open unity, it won't load the project selection screen!!!! :( When I...
View ArticleLeaking GFX memory on iOS on LoadSceneAsync
I use following scenario to implement loading screen between scenes in one of my games: - I have a separate scene which displays loading animation and loads target scene asynchronously. Scene consists...
View ArticleChild Objects teleporting to (0,0,0) on scene load
So I have a scene where there are a lot of objects with child objects, and then those child objects have children, etc. I'm having a very weird issue where, when the scene loads, some child objects...
View ArticleGameObject disappearing *in front of* other object?
My project contains a Floor at the XZ plane, and a larger 'Deathzone' located 2 units beneath the Floor. The main GameObjects consist of the Rollerball, various blocks on the Floor, some pickups and...
View Articlestretch textures on Build issue
hi. i have a road in my scene and i use standard shader for this mesh and my unity version is 5.3.4. my problem is when i play game in unity engine. everything is fine, but when i build (as standalone...
View ArticleShadows not Casting on Terrain
Hey all, I am having issues with my terrain that for some odd reason the directional light is not casting a shadows onto the terrain. I know I have set it to cast the shadows but it is not. I will post...
View ArticleWhy my ParticleSystem tree object loops correctly in edit mode, but only part...
Hi, I'm facing a strange issue and have no clue about the reason it's happening. I'm on Unity 5.3.2f1, and I'm creating a ground shockwave effect. The parent object emits a series of Horizontal...
View ArticleInterior lighting issue
Hi, im trying to do a simple scene to test unity 5.4.0b18 light baking system. I attach images of my scene and my issue, all objects are static, sun is set baking. Wireframe ![alt text][1] Interior...
View ArticleCan't log into unity community
According to the Unity, Services, and Learn tabs, I'm logged into my account as Maurdekye. But on the community tab it thinks I'm logged out, and if I click Log In it just redirects me to the Unity...
View ArticleI can't open up these projects in unity.
https://www.assetstore.unity3d.com/en/#!/content/40756 The page has a button that says Open in Unity. Which when I do that it opens unity but goes to a blank load/new page not actually opening the...
View Articlebuild destroying game objects
Hi, I have a game with 7 scene, 3 menu scenes, and 4 game scenes, in the menu scenes all things are ok, but in the game scenes every time I build the game for android and play in my moto x2 a game...
View ArticleDynamic Batching not working
I have this issue in unity3D that if I place to sprites on the scene and i duplicate them alternatively (in the order that the image shows) they are making 6 draw calls . This doesn't happen if I have...
View Article2D Character Falling Through Ground
For my 2D character I attempted making a script so the gamepad can operate within the game. This script involved me needing a character controller component, however I cannot keep the player from...
View Article[Animation] Objects rotating in the wrong direction
Hi, i'm having a problem with the animation system in unity, that's what happens: i create a new animation i set, in frame 0, the coordinates (also angles) the various objects to animate i set, in...
View ArticleLens Flare - No default pulsation
Hi, I'm using Unity 5.3.5f1 Personal and trying to get a directional flare to stop default pulsation (fading in out, although there are no colliders between the light direction and camera). When I...
View ArticleChanges for array not recognized on start
Hello everyone, i have a very strange issue. I have a int array declared in my class. It looks like the following: public int[] test = { 1, 2, 3, 4, 5, 6 }; So i can run the game and the array is...
View ArticlePossible Character Controller issue?
I didn't find any similar question. I'll try to be brief. It's quite simple. I'm using a character controller and at least inside the editor, some random objects seems to be getting ignored by it. I...
View Articlehow to get rid of weird lighting, android ?
Hello everyone, I'm making a basic endless runner for mobile. On android (only device tested so far) there is this strange problem with the lighting in the scene. ![alt text][1] ![alt text][2] you can...
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