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NullReference Exception

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Hi guys. I'm following a guide to make a 3d shooter, but I'm pretty stuck. I know there are other threads with almost exactly the same issue, but I really don't understand those, so I hope you can help me. The error: NullReferenceException: Object reference not set to an instance of an object Iron_man_movement.Move (Single h, Single v) (at Assets/ironman/Iron_man_movement.cs:33) Iron_man_movement.FixedUpdate () (at Assets/ironman/Iron_man_movement.cs:25) The Code: using UnityEngine; using System.Collections; using UnitySampleAssets.CrossPlatformInput; public class Iron_man_movement : MonoBehaviour { Vector3 movement; Rigidbody playerRigidBody; // Use this for initialization void Start () { } void awake () { playerRigidBody = GetComponent (); } // Update is called once per frame void Update () { } void FixedUpdate() { float h = CrossPlatformInputManager.GetAxisRaw ("Horizontal"); float v = CrossPlatformInputManager.GetAxisRaw ("Vertical"); Move (h, v); } void Move (float h, float v){ movement.Set (h, 0f, v); movement = movement.normalized * 5.0f; playerRigidBody.MovePosition(transform.position + movement); } }

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