Something strange happends with the **shadows on the Unity Editor after an android build**, somehow they **turn very pixelated** now, and before the build the shadows was ok, perhaps its a dx11 unity 5 bug?, thanks for any help.
**Note:** After perform a Pc build the shadows are OK again, is there any form to have the shadows ok always?
![alt text][1]
![alt text][2]
[1]: /storage/temp/74215-weird-shadows-after-build0.jpg
[2]: /storage/temp/74216-weird-shadows-after-build.jpg
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