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Shadows became ugly pixelated in Unity Editor 5 after an Android build

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Something strange happends with the **shadows on the Unity Editor after an android build**, somehow they **turn very pixelated** now, and before the build the shadows was ok, perhaps its a dx11 unity 5 bug?, thanks for any help. **Note:** After perform a Pc build the shadows are OK again, is there any form to have the shadows ok always? ![alt text][1] ![alt text][2] [1]: /storage/temp/74215-weird-shadows-after-build0.jpg [2]: /storage/temp/74216-weird-shadows-after-build.jpg

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