Issues with opening 4.6 Beta project in 4.6.
I am having an issue opening a project previously created in Unity 4.6 beta in the newest released version of Unity 4.6. I have no issues opening other projects created in 4.5.x. I have tried...
View ArticleNew UI not showing in webplayer build
I know this issue has been around before. I saw some older posts with the same issue. People using beta were having issues with the UI not showing up when building to webplayer. I am using the latest...
View ArticlePC Crashes when trying to access Asset Store
When trying to access the Asset Store inside Unity3D through the Windows menu, a smaller window opens, remains in white for 2 seconds, and then the pc crashes to a Blue Screen for less than a seconds...
View ArticleSpawn issue - Duplication of Object
I'm making a shooter game based on Space Invader and similiars.. Everything run great except the spawn of the Asteroids. The game consists of controlling a ship that has to avoid asteroids in the space...
View ArticleMultiplayer game GUI problem
Hi, i started to work on a simple multiplayer game. Everything I've done so far works great but i have now an issue with the GUI. Every player can see his hp in the right bottom part of the screen. If...
View ArticleTransparent Diffuse issues
Actually I'm rendering this chunk as a unic mesh and I have a material which uses a texture with alpha. Here the model is rendering correctly: The problem is this: And here you see that it works if it...
View ArticleWhich character encoding/file format should I use in a shader to avoid...
Hi, from time to time a user says he can't compile a simple shader I put in my asset. The shader is bullet proof and easy, I remember it was matter of file encoding or the likes. Could you please help...
View ArticleWater and Terrain issues
I'm having two problems that are driving me up the wall at the moment so I hope you can help me. **Need Mesh import to have properties of Terrain** The main issue here is I want to be able to paint...
View ArticleXcode 6 Orientation Issue
I'm running Unity 3.5.7 and when I build to Xcode 5.1.1 there is no issue, but when I try to switch and build with Xcode 6, it messes up the orientation on some devices (the game is set to play in...
View Articlei Cant use unity remote in a new project
i just finished a project and used unity remote wthi no problem . now i started a new one and unity remote is not working anymore. (for android)The platform is swithched , i tryed to find the adt...
View ArticleMinor scale issue on play mode
Hi, guys. I'm working on a simple scene with some empties with a script that handles the rotation using the device acceleration. This empty works as "external pivot" for the child object, so I set the...
View ArticleImage disappear on runtime 2D
![alt text][1] [1]: /storage/temp/37956-unity+issue+1.jpg
View ArticleUnity 3D - Material or Shader issue
Hi guys! I need your help. My android game works very well on my device (Galaxy Tab 10 and S3). But game isn't work on HTC One M8 such as device. The some textures or materials is turning into black...
View ArticleUnity keeps crashing when I start the scene.
Hi, I am trying to film something in my game for a cutscene, and when I play the scene, it freezes, and it does nothing else. I open up the task manager, and it says is not responding. I force close...
View ArticleUI menu Script issues
When ever i copy my UI menu, and/or make it a prefab. Then once i "start" the player. All the scripts disapear. So i need to recreate the copy (The original is untouched). Is it my Unity? or does...
View ArticleCan't add a script because it doesn't "exist"
"Can't add component ".." because it doesn't exist." the code of the script: using UnityEngine; using System.Collections; public class EnemyAI : MonoBehaviour { public Transform Target; private...
View ArticleOnCollisionStay issue
Hi very new to C# but not new to coding well I know some basics of C++ and C-Light. I'm trying to make an object jump, which I have succeeded but the object jumps while in the air as well, so I m using...
View ArticleApplication.ExternalCall Issue
Hey folks, I've just got started a project which is using a combination of the Unity WebPlayer and a js framework for the UI, but I'm facing a problem trying to make the WebPlayer call a js function in...
View ArticleMess collider issue
I am trying to catch apples in a basket and keep them there to see how many could be accumulated till the end of a round. I am using a mesh collider and instead of catching the apples, it holds them...
View Article[4.6 UI] Layouts messes with my object with/height even though force...
Namely they force my objects to be same size as the image used for them (e.g. 144x144 in case of my panels), even if size before applying layout (activating/adding component) is smaller/bigger. How to...
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