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Getting Unity to work on Windows 10

Hi Guys, I have been trying to get Unity to run on the Windows 10 Technical Preview but with no results so far. Yes I have changed the compatibility setting to Windows 8 and Windows 7 but neither of...

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Occasionally losing data (animator controller transitions and animator's...

![State 'islands' still exist but transitions and parameters are broken because they're just gone][1] Similar to the (supposedly-solved) ['any state' transition-loss error][2], we occasionally load our...

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Local position issue

Hi guys, I have a problem with two simple code lines. I don't know if i'm doing something wrong. Here's the code. float localX = Mathf.Cos(angle * Mathf.Deg2Rad) *...

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Audio issue

Hi everyone. I cant figure out how to make an AudioClip play when collecting coins. I made coins to get Destroyed when pickeup and my AudioClip gets destroyed as well before it even gets a chance to...

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Camera.main is not changing position

Hello! :-) I'm having trouble with my Camera.main, I want it to move towards player direction and to move right when player stops, for an value that is equal to players distance traveled. With my code...

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Issue with Lerp and rigidbody in Unity5

I had a project in Unity4.6 in which you can move an object to left or right (a 3D project, not 2D). When changing direction, I had the object rotating smoothly with Quaternion.Lerp. But I recently...

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Unity5 sprite.create perfomance issue in editor?

I created simple script that creates 100 empty gameobjects with SpriteRenderer component attached on startup. SpriteRenderer.sprite property is linked to new sprite.create. In Unity 4.6.3f1 if you hit...

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Issue adding UI Button Unity 5

I'm getting this error message when i try to add an UI Button and play the scene: "GameObject (named 'Button') references runtime script in scene file. Fixing!" My button is a child of a Canvas.

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Mobile transparency issue

Hello, I am developing a small 2d game. When I build the game with iOS or Android, I get this weird transparency issue, it's really bad on Android. I have tried to set different renderer on...

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Linear laggy/stuttery movement

Hello, I have been going through the forum to check if some one had an answer to my problem. I am implementing a small 2d game. When some one touch the screen, the main object moving to that position...

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Tag list emptied!?

Hi! When I run & build my project, the Tag list is cleared. Not just in runtime, but in the editor as well. This means I have to recreate all tags in order for it to work again. However, when I run...

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Unity 5 Car Audio script having artifacts

Hi, as the title suggests, the audio being created by the script is artifacting and distorting, first the max roll off isn't working and secondly the audio sounds too loud and high pitched for the car....

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2D sounds playing at low volume in iPhone 5 & iPhone5s

I am using 2D sounds in my game, "Compressed in Memory", 128 bit and not hardware decoding. Game is universal build (iPhone+iPad). When I install the game in iPad sounds work perfect with proper volume...

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Unity 5.0 Cursor lock issue

I think everyone is having this issue because so far there aren't any answers to the problem. i changed my lock code script to work with the new Cursor.lockState code. BUT currently it's got the...

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First person controller issue

My first person character controller has an issue. When I walk forward, it tries to finish off your second footstep for you. For example: When I press w for 1 second, it continues walking for another...

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Unity 4.6 project upgrade

Hi guys, I'm trying to upgrade my project to work on it on Unity 5 but the process keeps blocking during the "Compiling Scripts" operation. It never ends. Did some of you experienced the same problem?

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Auto Targeting script issue

Hi everyone, I'm trying to have bullets auto target. So far I have it working on all targets but when target gets destroyed and when new target selected bullet no longer are auto targeting. Can someone...

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A Cube That I Pick Up Acts Kinematic, Although it Isn't.

I have a script set up that allows the player to click once to pick up an object that has an empty "marker" script attached. It then floats in front of you, and if you move, it follows you. You can...

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Ghost Image in Built Game

I have a working test client on a game I'm working on in Unity 5. I've had 2 or three previous builds of the game that has been updated since. With the latest update, whenever I open it, a "ghost"...

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Unity 5 Global fog with transparency issues

Lately I have been trying out the new lighting system of Unity 5 as well as the fog system. So far I've looked up quite a bit and tried many different things yet I can't get this one solved. When...

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