"Can't add component ".." because it doesn't exist."
the code of the script:
using UnityEngine;
using System.Collections;
public class EnemyAI : MonoBehaviour {
public Transform Target;
private GameObject Enemy;
private GameObject Player;
private float Range;
public float Speed;
// Use this for initialization
void Start () {
Enemy = GameObject.FindGameObjectWithTag ("Enemy");
Player = GameObject.FindGameObjectWithTag ("Player");
}
// Update is called once per frame
void Update () {
Range = Vector2.Distance (Enemy.transform.position, Player.transform.position);
if (Range <= 15f) {
transform.Translate(Vector2.MoveTowards (Enemy.transform.position, Player.transform.position, Range) * Speed * Time.deltaTime);
}
}
}
Image link: http://gyazo.com/6db3e63313271ff46b98de57db3299eb
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