Don'tDetroyOnLoad | issue
Hi, I have a player who die when he hit something and persist while reloading the level : using System.Collections; using System.Collections.Generic; using UnityEngine; public class killer :...
View ArticleTurrets |Aiming don't work
public Transform Target; public Transform Printer; //the turret public Quaternion RotLook; void OnTriggerStay2D(Collider2D collision) { RotLook = Quaternion.LookRotation(Target.position); Vector3...
View ArticleAi water creatures
I'm using nave-mesh to let Ai creatures wander around , but nave-mesh is flat and ai will always be walking on it , but what about fishes and sharks ...etc (water creatures ) they go up and down all...
View ArticleCustom Editor Inspector member class with inheritance, values resets after...
Hello, let's say I have following classes:[System.Serializable] public class A { public float a; }[System.Serializable] public class B : A { public float b; }[System.Serializable] public class C : A {...
View ArticleHow to make the turret not placeable on walls?
So I am working on a little game where you can place turrets and deffend points and I have this small issue. I can place turrets everywhere, even on walls and I dont want that. How can I make the...
View ArticleUnity doesn't open
Recently Unity stopped working for me and i have no idea why. I didn't changed anything on my computer and it used to work just fine before. When i open Unity, my whole PC starts running really really...
View ArticleInput doesn't register, but player still moves...
For some reason, the input system on a multiplayer 3d platformer I am making is not working. I looked at other solutions, but none of them worked. I used degub.log to try to see if the input is going...
View ArticleStoping Velocity Breaks Script [Solved]
Hello people. I'm pretty new to C#, so I don't know much about it, but I was testing around and looking at forums on how to stop velocity. I figured it out. rigidBody.velocity = Vector2.zero; So this...
View ArticleObject leaves an imprint of its shape in the starting position on iOS.
Hi, I have an Object with a camera which rotates around the object (CinemachineFreeLook). Attached to the object are some UI elements in a WorldSpace Canvas. - Until now I tested the scene on Mac,...
View ArticleBlurry UI Text
I can't seem to find a way to increase the quality of my text as you can see it is really bad but it's only this scene in my menu scene the text is perfect but this scene is just bad. I have search...
View Article[IOS] Launch my app while music is playing stop the music
There are several issues for my problem marked fixed, but this bug is still present for me. I created a blank project, I have the default project settings, (mute other audio sources is disabled,...
View ArticleJumping Issue, Need Help.
My player won't jump, There is nothing wrong with my code so I have been told by more then one person. not sure what the issue is... what happened is I re imported my player because something got...
View ArticleSprite Atlas is loading multiple times in the memory
- I'm having this problem where my sprite altases are being loaded into memory multiple times. This causes unnecessary memory usage and, on some of my devices that run android 6.0 with 1GB of ram, the...
View ArticleWeird visual issue with meshRenderers
Hello guys, I am currently remaking minecraft in unity and I'm having a weird visual issue with my meshRenderers, it seems like the texture is not rendered when the camera is very far or when the angle...
View ArticleTanks 3D: The tanks index does not show up in the Inspector/Game Manager script
I made sure that I was using the correct code in the CameraControl and GameManager scripts. As instructed in the tutorial, I also used the following line in the CameraControl script: [HideInInspector]...
View ArticleTanks 3D: The tanks index missing in the Inspector/Game Manager script...
using UnityEngine; public class CameraControl : MonoBehaviour { public float m_DampTime = 0.2f; public float m_ScreenEdgeBuffer = 4f; public float m_MinSize = 6.5f; /* This line shows the tanks index...
View ArticleSystemInfo.deviceUniqueIdentifier changed
When I put my App upload googlePlay store later, download the App in the console the background have a deviceUniqueIdentifier, another deviceUniqueIdentifier App download it from the shop
View ArticleScirptableObject file(.asset) is not updated when updated package version via...
Hello, I'm developing some unity package and it's used by other users. I got this problem when I updated vesion of my package. .asset file created by ScriptableObejct(using AssetDatabase.CreateAsset())...
View Article2D Grounding Issue
Hello, I'm fairly new to scripting and I'm having an issue with grounding my 2D player. I'm drawing a raycast down to tell if I'm grounded, The ray starts 3.13 from the ground. When I put distance to...
View ArticleMy built in ads extension stopped working after updating unity? How can I fix...
Well the title says it all, after updating Unity the built in ads extension for unity stopped working for me. It now says that using UnityEngine.Advertisements doesent work and the namespace...
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