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[IOS] Launch my app while music is playing stop the music

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There are several issues for my problem marked fixed, but this bug is still present for me. I created a blank project, I have the default project settings, (mute other audio sources is disabled, prepare ios for recording is disabled). On android there is no problem. I am alone ? Do you have a solution ? I use unity version 2018.3.5f1 Issues: https://issuetracker.unity3d.com/issues/apps-without-audio-stop-the-external-audio-sources-on-android https://issuetracker.unity3d.com/issues/ios-sound-volume-of-music-playing-on-the-device-gets-quiet-after-launching-a-unity-app

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