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Child object consistency issue

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Hello, I have an issue with a child. I have a spritesheet with the player and several accessories, and I attached them to the player as a child. This is a 2D game. When I move left, I make the local scale of the attachments (-1, 1, 1) and when going right they are scaled at Vector3.one. When I am moving left, I can sometimes see a split in between the objects, and this is my issue.

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