private var enter : boolean;
var mySkin : GUISkin;
function OnGUI()
{
GUI.skin = mySkin;
if(enter)
{
GUI.Label(new Rect(Screen.width/2 - 75, Screen.height - 100, 200, 200), "TEXT");
}
}
function OnTriggerEnter (other : Collider)
{
if (other.gameObject.tag == "Player")
{
enter = true;
}
}
function OnTriggerExit (other : Collider)
{
if (other.gameObject.tag == "Player")
{
enter = false;
}
}
So I have this script which works pretty well, however, whenever I turn off my first person controller and switch to a different camera the GUI still shows on screen? How would I get it to not show on a different camera?
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