Hello Team,
This is my first question ever, and well... I really appreciate the fact that everyone is taking the time to read this post. A big thank you to everyone!.
I am working with a On Controller Collider Hit method that is attached to Unity's first person controller character, I am trying to make a score system where... For every collected box an Integer score value will increase 1 point. The problem comes when I run the game the value increases 3 points instead of 1. Could you please help me to understand the reason behind this inconsistency?. Attached you'll find my code and a sample of the issue.
Thank you!
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