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Audio is garbled on Android 10 on speaker but not using bluetooth headset

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On a OnePlus device with Android 10, audio sounds completely garbled when it is playing through the phone speaker. However, once connected through a bluetooth headset, the audio plays fine. It does not happen on standalone Mac or Windows, iPhone X, Moto G7 Play or Huawei mate 20 pro devices. I thought it could be my game but I have setup a new project with two buttons, two audio clips and one audio source and still was able to reproduce the issue. I have also bought a Unity plugin for playing tracks and sound FX in games but that didn't make a difference. I have also tried changing the audio import settings from decompress on load to streaming which had no effect. I am using Unity 2020.1.9f1 on a Macbook Pro. Any help is much appreciated. Thx!

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