Hi,
i keep seeing lines in my Tilemap when moving my charakter with the camera attached. The Tiles are 32x32 Pixels large and imported from a spritesheet.
I already tried setting Filter Mode to "Point (no Filter)" in the Sprites import settings and disabled Antialiasing in the project settings.
What am i doing wrong?
![alt text][1]
I use Unity 2019.2.1f1.
[1]: /storage/temp/144759-issue.png
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