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Transperency not working correctly on imported objects.

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On my material the rendering mode is transparent and alpha color is white (255) but it's still looks transparent https://prnt.sc/hx9fsj . So when I apply Albedo color with opacity map it looks like this https://prnt.sc/hx99ne It looks wrong also in preview https://prnt.sc/hx9g8f Unity version is 2017.3 personal. Is it bug of this version or I'm doing something wrong? Thank you.

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