On my material the rendering mode is transparent and alpha color is white (255) but it's still looks transparent https://prnt.sc/hx9fsj .
So when I apply Albedo color with opacity map it looks like this https://prnt.sc/hx99ne
It looks wrong also in preview https://prnt.sc/hx9g8f
Unity version is 2017.3 personal. Is it bug of this version or I'm doing something wrong?
Thank you.
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