Never had any issues in the development of my application till version 2017.3.0f3
> Assertion failed: Transform has SetIsDispatchInterested present when destroying the hierarchy. Systems must deregister themselves in Deactivate.
and
> Assertion failed: Transform has SetIsHierarchyDispatchInterested present when destroying the hierarchy. Systems must deregister themselves in Deactivate.
I have no idea on how to reproduce. Launches the error when I stop unity from running the game or if i switch scenes. All i can find online is that it has been a unity issues for a while... Thanks!
> Assertion failed: Transform has SetIsDispatchInterested present when destroying the hierarchy. Systems must deregister themselves in Deactivate.
and
> Assertion failed: Transform has SetIsHierarchyDispatchInterested present when destroying the hierarchy. Systems must deregister themselves in Deactivate.
I have no idea on how to reproduce. Launches the error when I stop unity from running the game or if i switch scenes. All i can find online is that it has been a unity issues for a while... Thanks!