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Input Button Fire 1 is not setup

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I'm getting strange error. When I have cursor configured like this: Cursor.visible = false; Cursor.lockState = CursorLockMode.Locked; and hit Escape while runnig game in editor play mode, I'm getting exception Input Button Fire 1 is not setup Exception points to line if (Input.GetButtonDown("Fire 1")) <-- here //do smth } Input works ok unless I press Escape and cursor shows. When I click again in game window, I can't use "Fire 1" anymore.

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