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character controller isGrounded issue when landing

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First of all, sorry for my bad english. So thats the issue, when I land on the ground, the controller.isGrounded switchs between true and false, just SOMETIMES. everything is fine, i can walk and it will be grounded everytime to be honest I just want to know if its an issue of unity 5 or its my fault, if its unity problem then im fine, I just want to know pd: I apply gravity in EVERY update and then i call Move();

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