First of all, sorry for my bad english.
So thats the issue, when I land on the ground, the controller.isGrounded switchs between true and false, just SOMETIMES.
everything is fine, i can walk and it will be grounded everytime
to be honest I just want to know if its an issue of unity 5 or its my fault, if its unity problem then im fine, I just want to know
pd: I apply gravity in EVERY update and then i call Move();
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