Hi guys
I have a problem with the shading in my project.
I made some 3D models in blender and export them in unity as a FBX file (colors with uv mapping)
When i build for android its all fine (see below)
but when i build for IOS the object turns all white. I think its a problem with the shading but i don't know how to fix it. I'm not that good in Unity :(
Please help me
Sem
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