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Players can't move through objects, but they can glitch through it.

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Hello, players can't walk through objects however they can glitch through it i suppose is the word when you continue to walk forward. I am unsure if this is a scripting issue or perhaps something with collides but I've been having this issue for a while and some help would be much appreciated. Also I am using Photon servers if that has anything to do with it. Thanks. Here is my character controller script that I think may have something to do with it. I'm not too sure. using UnityEngine; using System.Collections; public class characterController : MonoBehaviour { public float speed = 10.0F; // Use this for initialization void Start() { Cursor.lockState = CursorLockMode.Locked; } // Update is called once per frame void Update() { float translation = Input.GetAxis("Vertical") * speed; float straffe = Input.GetAxis("Horizontal") * speed; translation *= Time.deltaTime; straffe *= Time.deltaTime; transform.Translate(straffe, 0, translation); if (Input.GetKeyDown("escape")) Cursor.lockState = CursorLockMode.None; } }

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