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Camera bobbing because of smoothing option. How to prevent it?

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I am having the camera attached to a first person controller automatically wobbling causing weird shadow effects. After some trials I have noticed that it is due to the smooth options attached to the MouseLook script. When disabling it the problem stops, but I really want to use it to give a better experience. I am showing the issue in the following video where you can see also the current implementation: [Camera wobbling][1] Does anyone have a workaround for this? [1]: https://youtu.be/DC6zpLLLn0Y

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