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Why is my blender model not displayed correctly

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If I drop my blender ship model into scene view, everything looks fine. If I Resource.Load and Instantiate it it's missing some parts. Why? See screenshot, the right one was instantiated, then I paused simulation and dragged the prefab directly into scene view. I already tried "Recalculate Normals outside", various Mesh/Cleanup options, along with: CTRL+ALT+Shift+M. None of that fixed the issue. ![alt text][1] [1]: /storage/temp/64962-mesh-problem.png

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