If I drop my blender ship model into scene view, everything looks fine. If I Resource.Load and Instantiate it it's missing some parts. Why?
See screenshot, the right one was instantiated, then I paused simulation and dragged the prefab directly into scene view.
I already tried "Recalculate Normals outside", various Mesh/Cleanup options, along with: CTRL+ALT+Shift+M. None of that fixed the issue.
![alt text][1]
[1]: /storage/temp/64962-mesh-problem.png
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