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camera.RenderWithShader not working in 5.1.0f3

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Since I upgraded to Unity 5.1.0f3, my call to: camera.RenderWithShader(myShader, "Rendertype"); doesn't work anymore: the camera doesn't render anything at all. If I replace it with a generic replacement: camera.RenderWithShader(myShader, ""); then it works again (but it will replace *all* shader instead of only those with a specific Rendertype tag. It was working previously with Unity 5.0.2p2

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