Hi I'm making modification to the rolller ball standart asset but is can find the other Class where i've saved my variables. In unity 5.
//This is one class
using UnityEngine;
using System.Collections;
public static class StaticVariablesGame
{
public static int PLAYER_LAYER_NUMBER = 8;
public static int PLAYER_LAYER_MASK = (1 << PLAYER_LAYER_NUMBER);
}
// This is on other class. Ball.cs without namespace
Collider[] colliders = Physics.OverlapSphere(transform.position, angleDetection, ~(StaticVariablesGame.PLAYER_LAYER_MASK)); // The name `StaticVariablesGame' does not exist in the current context
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